RESUME
about me
With over 19 years of experience in post-production, I’ve had the privilege of wearing multiple hats as a CG generalist. My journey has allowed me to dive deep into 3D animation, motion graphics and visual effects.
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In recent years, I've specialized in 3D animation, focusing on hard surface/inorganic modeling, texturing/surfacing, and environment creation. I’ve had the opportunity to contribute to award-winning short-form and long-form projects at facilities of various sizes.
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I believe that a positive and collaborative environment is key to creative excellence. Managing teams of up to 20 artists, I strive to lead by example, fostering a culture of innovation and continuous improvement.
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I am passionate about pushing the boundaries of visual storytelling and love the ever-evolving challenges this dynamic field presents. When I’m not immersed in pixels and polygons, you might find me cracking a joke or two, always eager to lighten the mood and build strong, cohesive teams.
LONGFORM CREDITS
Feature Film
Ministry Of Illusion | Number 10 | 2006 | VFX
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Masters And Savant | Inside Story | 2011 | VFX
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Flying Circus | Inside Job | 2017 | HOD Assets
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Jellyfish Pictures | Dog Man | 2025 | Environment Artist
TV Series
Flying Circus | Silly Seasons | 2016 | HOD Assets
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Flying Circus | Inside Job Pilot | 2016 | HOD Assets
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Flying Circus | Dudley The Dragon Pilot | 2016 | HOD Assets​
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Wild Child Animation | Toad and Friends | 2021 | Lead Environment Artist
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Wild Child Animation | Scooby Doo and the Mystery Pups | 2022 | Lead Environment Artist
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Jellyfish Pictures | The Wolf King | 2025 | Lead Environment Artist
Short Film
Flying Circus | Disarming | 2017 | HOD Assets
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Wild Child Animation | Nariko's Voyage | 2020 | Lead Environment Artist
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WORK EXPERIENCE
2005 - 2008 | Ministry Of Illusion | 3D Generalist
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2009 - 2012 | Masters And Savant | 3D Generalist
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2012 - 2014 | DSPM | HOD Post-Production
2014 - 2016 | Flying Circus | HOD Assets
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2020 - 2023 | Wild Child Animation | Lead Environment Artist
2023 - 2024 | Jellyfish Pictures | Lead Environment Artist
2017 - Present | Mike Lockett Animation | Founder
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SOFTWARE
Maya
Unreal
Redshift
Arnold
Speedtree
Zbrush
Substance
Adobe After Effects
Adobe Illustrator
Adobe Photoshop
USD
Shot Grid


